Added to the lair: 2/12/18
Genre: Point-And-Click Adventure / 1st person
Developer: Presto Studios
Year: 1993
Platform: Windows 3.1
Emulator: DOSBox Daum
Wikipedia: The Journeyman Project
The Journeyman Project: Turbo!
Take a ride through time
This was one of my earliest experiences with this style of game - the "Myst-like" as it came to be known - and in fact I played it prior to playing Myst. Myst is most definitely the better of the two, but this one still really wowed me at the time. It seems absurd now, but it was one of those "So this is what games can look like?!" moments.
The story involves time travel, which I'm admittedly a sucker for - even if it usually amounts to plot holes that don't make a whole lot of sense - and you're basically a timecop tasked with ensuring the safety of the timeline. Don't get me started on the idiotic concept of linear time that has a delay in altered past events reaching the present, despite that trope being used countless times over the years; but I digress...
The game takes place right on the cusp of humanity's induction into the interplanetary collective known as the "Symbiotry of Peaceful Beings", but one man has other plans and is using time travel to make them a reality, and you have to stop him. It's an interesting enough premise, and it was an excuse to let them make some pretty neat (for the time) animation sequences, which is essentially what most of the game is - walk around, find some items to use on other items, and watch some animations. It doesn't sound like much now, but it stood out at the time, and I think it's interesting as a sortof curio piece, if not exactly the best this genre has to offer.